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Sleep has been really off. Four hours every fifteen to eighteen up I'll go do. So... my days have been... odd. Gaming, at least, fits in well enough. It means I am doing something while doing nothing. While at it I am developing an epic character. A lot of hours in. But then, I can't do anything else, so...
As for the game, I found early that if your console is connected to the internet, it is an multiplayer game. People can invade, and I suppose you could invade other player's games. Not my gig. So I keep it unconnected. Now, when connected, other people can leave messages, warnings, and such. Playing offline I don't get those. Fine by me. While often helpful, they are also annoying.
It is a crazy game. Some of it still doesn't make sense. It is really too big to memorize, though you might get an idea of what is going on. I am about a third of the way to understanding. Some of the understanding only really comes from play various "classes", types of character. I'm playing a mage-sword, mostly, with a bit of the thief style thrown in. Light armor, fast, but also fragile. A scout, if you wanted it in modern terms. Only, there is no army.
I missed supper last night. I tried to stay awake for it but fell off a cliff at about 18:00. With my sleep patterns, I can only do just so much. I can push my bedtime, as variable as that is, only an hour, maybe two. Which I did. But that was that. It's like a hammer comes down. I'm lucky to shut off the machines and make it to bed. I am surprised I remember the time. Usually, when I go to bed, or wake up, I am clueless. I look at the clocks, my phone, everything I can, but the time usually doesn't stick.
Another week of this and I'll figure something else out. I put up with problems for a while, then I solve them if they don't go away on their own. We'll see. Perhaps, as I am nearing the end of the game, that will help. When I fall, if I can, then am, gaming, I can... sort of become obsessive. Get it DONE! Now, there are replays, but those are simpler, in a way. The game will get harder, but the... modes of attach, weaknesses, and exploits, remain the same. You just have to use them more often. Your opponents merely take more damage before going down. Not sure I'm up to some of that. Making a hard game longer is tough in my condition. Short, easy enough, and sweet, or I have to skip it.
Just thought I'd put something out. Now back to the dungeons! Later.
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