Monday, August 10, 2026

Remnant II: Current Status

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I started a new character.  Making sure to start with, and maintaining, a class with summons... or a dog.  The same thing, mostly.  Then I started leveling, first the summoner.  Then tried adding the handler (for the dog).  With both of those, the game was much easier.   At least to the levels I have achieved in the various measures.

However, I have moved on, in the secondary 'toon.  Leveling other classes.  And difficulty increased.  However, with my main character, with all alt classes (at least available to my game update status), I may just go to the dual dog/else summon class and see if that allows better play.

Now, that doesn't work with some boss fights, possibly in some zones.  Due to flying, or very fast, bosses or environmental cases.  If the dog can't "physically" get to a boss or enemy, he is useless.  With the summons, I can choose (and usually do) flying minions.  Not a problem if I realize the limit before or after the fight, and switch some other class that does help 

So, I may start back on my main, at least part time.  But that level of play can be excessively stressful all the time.  So, pulling back to my secondary, while exploring areas, and learning more in-game understandings, and game mechanics, is both more entertaining and helpful on my main game.

Still, this is really a game for coop.  I think you can choose who to allow in, so you don't end up with chimps or else.  Even possible to choose only friends.  Not sure how many you can coop with, though at least two others?  I simply don't have friends or a means by which to obtain them.  No one likes being near the mostly dead.  I get it.

I'll see if I can get through.  Still not sure what happened to my trophies.  Some of them I should have, as my main character has the items which ARE the achievements necessary for the trophies.  Angry devs, attacking gamers' achievements?  The chuds are winning, attack their trophies!  And they wonder why we are winning?  Bleh.

Later.

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