Wednesday, September 19, 2012

Gah! I love the game, but...

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Every game has it's problems.  Some games are bad enough it would be like saying Zero has problems.  There isn't anything but problems.  Well, and the types of problems is a mitigating factor.  If the problem is the game is a bit too steep in difficulty, that is one thing.  But if the game is too steep, then too lean, plus the mechanics, controls, logic, and story all fail, then it's a tosser.  *cough*  007 Quantum of Solace  *cough*  The game I am playing is fine.  Difficulties, so far, have mostly been mastering new tools and techniques, being able to miss things fairly easily even with a good eye, experience finding the hidden, and taking the time to try to flesh things out.  So, that's not really a problem. 

I just hit the first set of snags in the game though.  On the good side I am told this is the worst of it.  First, a set of fights that took me a dozen tries, among the four arenas, on the easiest setting.  At least when you finally won a fight, that was a checkpoint, each arena area being it's own little test.  There simply isn't a good way, a solid technique, or any way to alter the fact that it ends up being a button mashing part of the game, dependent on luck, fast mashing, and just a bit of seeing things right as they are about to become a problem and getting out of the way. While you do improve, you don't know how you improve.  Less than half an hour later I hit the second snag.  This one took... two hours to best.  Over and over, a group of three fights, though this time you had to beat every fight to get to a checkpoint.  Failing meant restarting the whole series.  The final one, another half hour or so after the second snag, I'm into a whole new level of game stupidity.

The first one was a little ticklish.  But each fight was separate, so... you could push through.  The second one was downright frustrating.  This final one is absolute murder.  To start off, you have a flying foe, a dragon-bat-demon, of course.  Now, you need to use a weapon you just got (for first time players), your first ranged weapon so you are also learning multi-targeting, fire button, and some of the other mechanics.  This beast starts out spewing fireballs, while merrily flying around.  Your job is to snare inert explosive material (if the source is hit by a fireball before you snag the material you get a double attack (against you)), throw it at the beast so it sticks, then target a flame source then the bomb on the beast, then throw the weapon (did I mention the beast is flying around and bellowing fireballs at you?).  Okay, so when you do make all that happen, if you are still alive, you then have to sprint to the thing while it hits the ground, attack it a few times, then run away (it is more powerful than you, straight out, even on the ground without it's fireballs... it's merely supposed to be slower than you.  After that, and if you attack and get away, and are still alive, it then gets airborne again and comes at you with it's claws.  You can't see it easily, and must really work to even find it in the air (somewhere).  You then have to be running (on a rather small platform, so you don't have a lot of space), and then sprint to dodge right as it is about (not when it attacks) to attack.  Still with me, okay, you do that three times...  Then it gets ugly.  Now that is has been grounded, all you have to do is... use the buttons that pop up on-screen when it charges you, to halt it right before it runs you over and mauls you.  Once you do that, you attack and run away before it gets back on it's feet after being stunned (you... you did stun it, right?).  Now, you rinse and repeat this... MANY times.  I think the shortest fight with the beast I saw by someone who must have practiced beyond sanity or spliced, was about ten minutes.  On the other hand, most 'fail' videos, and my experience, can have the fight over in less than 30 seconds, being generous.  I dunno, it's a game.  I don't mind challenge, but this is simply drudgery.  Many have quit the game over this part.  Some have had it break their playing for weeks.  Others have taken two days just to beat it.  I dunno. I just hit it, took a break, so I don't know where I will fit in there.  Yeah, that's... not fun.

Tonight, something bothered me.  Some people asked after me.  I told them, other than not being able to do a great deal, that I felt fit as a fiddle.  Oh really, I was asked?  Yep.  Which is fine.  But after the third time, then fourth, and a parting time of asking if I really felt okay, and looking at me funny for feeling fine, I...  I don't like the implications.  Troubling.  I may have to... switch some things up.

Oh, my weight has come down again.  I am at 257.  That is the lowest weight I have gradually reduced too since I first became ill.  There might be a few times where extreme inability brought my weight down fast to that level, but never have I slowly reduced my weight like this.  Like I said I am eating my way to weight loss.  I may be changing what and how I do things to that end, but...  It is good to be down that much.  Seven more pounds and I will be at my goal, though I am not really... dieting either, so who knows what a final number might really be. 

Hmm, back to the dungeon.  Literally!  Heh!  Later.

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